Get-OBSSeascapeShader [[-SEAHEIGHT] ] [[-SEACHOPPY] ] [[-SEASPEED] ] [[-SEAFREQ] ] [[-SEABASE] ] [[-SEAWATERCOLOR] ] [[-CAMERASPEED] ] [[-CAMERATURNSPEED] ] [[-SourceName] ] [[-FilterName] ] [[-ShaderText] ] [-AA] [-Force] [-PassThru] [-NoResponse] [-UseShaderTime] []
| Type |
Required |
Position |
PipelineInput |
[Switch] |
false |
named |
False |
| Type |
Required |
Position |
PipelineInput |
Aliases |
[Float] |
false |
named |
False |
CAMERA_SPEED |
| Type |
Required |
Position |
PipelineInput |
Aliases |
[Float] |
false |
named |
False |
CAMERA_TURN_SPEED |
| Type |
Required |
Position |
PipelineInput |
[String] |
false |
named |
False |
| Type |
Required |
Position |
PipelineInput |
[Switch] |
false |
named |
False |
| Type |
Required |
Position |
PipelineInput |
[Switch] |
false |
named |
False |
| Type |
Required |
Position |
PipelineInput |
[Switch] |
false |
named |
False |
| Type |
Required |
Position |
PipelineInput |
Aliases |
[String] |
false |
named |
False |
SEA_BASE |
| Type |
Required |
Position |
PipelineInput |
Aliases |
[Float] |
false |
named |
False |
SEA_CHOPPY |
| Type |
Required |
Position |
PipelineInput |
Aliases |
[Float] |
false |
named |
False |
SEA_FREQ |
| Type |
Required |
Position |
PipelineInput |
Aliases |
[Float] |
false |
named |
False |
SEA_HEIGHT |
| Type |
Required |
Position |
PipelineInput |
Aliases |
[Float] |
false |
named |
False |
SEA_SPEED |
| Type |
Required |
Position |
PipelineInput |
Aliases |
[String] |
false |
named |
False |
SEA_WATER_COLOR |
| Type |
Required |
Position |
PipelineInput |
Aliases |
[String] |
false |
named |
False |
ShaderContent |
| Type |
Required |
Position |
PipelineInput |
Aliases |
[String] |
false |
named |
False |
SceneItemName |
| Type |
Required |
Position |
PipelineInput |
[Switch] |
false |
named |
False |
System.String
Get-OBSSeascapeShader [-AA <Switch>] [[-SEAHEIGHT] <Float>] [[-SEACHOPPY] <Float>] [[-SEASPEED] <Float>] [[-SEAFREQ] <Float>] [[-SEABASE] <String>] [[-SEAWATERCOLOR] <String>] [[-CAMERASPEED] <Float>] [[-CAMERATURNSPEED] <Float>] [[-SourceName] <String>] [[-FilterName] <String>] [[-ShaderText] <String>] [-Force <Switch>] [-PassThru <Switch>] [-NoResponse <Switch>] [-UseShaderTime <Switch>] [<CommonParameters>]