Get-OBSFisheyeShader [[-CenterXPercent] ] [[-CenterYPercent] ] [[-Power] ] [[-SourceName] ] [[-FilterName] ] [[-ShaderText] ] [-Force] [-PassThru] [-NoResponse] [-UseShaderTime] []
| Type |
Required |
Position |
PipelineInput |
Aliases |
[Float] |
false |
named |
False |
center_x_percent |
| Type |
Required |
Position |
PipelineInput |
Aliases |
[Float] |
false |
named |
False |
center_y_percent |
| Type |
Required |
Position |
PipelineInput |
[String] |
false |
named |
False |
| Type |
Required |
Position |
PipelineInput |
[Switch] |
false |
named |
False |
| Type |
Required |
Position |
PipelineInput |
[Switch] |
false |
named |
False |
| Type |
Required |
Position |
PipelineInput |
[Switch] |
false |
named |
False |
| Type |
Required |
Position |
PipelineInput |
[Float] |
false |
named |
False |
| Type |
Required |
Position |
PipelineInput |
Aliases |
[String] |
false |
named |
False |
ShaderContent |
| Type |
Required |
Position |
PipelineInput |
Aliases |
[String] |
false |
named |
False |
SceneItemName |
| Type |
Required |
Position |
PipelineInput |
[Switch] |
false |
named |
False |
System.String
Get-OBSFisheyeShader [[-CenterXPercent] <Float>] [[-CenterYPercent] <Float>] [[-Power] <Float>] [[-SourceName] <String>] [[-FilterName] <String>] [[-ShaderText] <String>] [-Force <Switch>] [-PassThru <Switch>] [-NoResponse <Switch>] [-UseShaderTime <Switch>] [<CommonParameters>]