Get-OBSDensitySatHueShader
Get-OBSDensitySatHueShader [[-Notes] ] [[-DensityR] ] [[-SaturationR] ] [[-HueShiftR] ] [[-DensityY] ] [[-SaturationY] ] [[-HueShiftY] ] [[-DensityG] ] [[-SaturationG] ] [[-HueShiftG] ] [[-DensityC] ] [[-SaturationC] ] [[-HueShiftC] ] [[-DensityB] ] [[-SaturationB] ] [[-HueShiftB] ] [[-DensityM] ] [[-SaturationM] ] [[-HueShiftM] ] [[-GlobalDensity] ] [[-GlobalSaturation] ] [[-SourceName] ] [[-FilterName] ] [[-ShaderText] ] [-Force] [-PassThru] [-NoResponse] [-UseShaderTime] []
Type
Required
Position
PipelineInput
Aliases
[Float]
false
named
False
density_b
Type
Required
Position
PipelineInput
Aliases
[Float]
false
named
False
density_c
Type
Required
Position
PipelineInput
Aliases
[Float]
false
named
False
density_g
Type
Required
Position
PipelineInput
Aliases
[Float]
false
named
False
density_m
Type
Required
Position
PipelineInput
Aliases
[Float]
false
named
False
density_r
Type
Required
Position
PipelineInput
Aliases
[Float]
false
named
False
density_y
Type
Required
Position
PipelineInput
[String]
false
named
False
Type
Required
Position
PipelineInput
[Switch]
false
named
False
Type
Required
Position
PipelineInput
Aliases
[Float]
false
named
False
global_density
Type
Required
Position
PipelineInput
Aliases
[Float]
false
named
False
global_saturation
Type
Required
Position
PipelineInput
Aliases
[Float]
false
named
False
hueShift_b
Type
Required
Position
PipelineInput
Aliases
[Float]
false
named
False
hueShift_c
Type
Required
Position
PipelineInput
Aliases
[Float]
false
named
False
hueShift_g
Type
Required
Position
PipelineInput
Aliases
[Float]
false
named
False
hueShift_m
Type
Required
Position
PipelineInput
Aliases
[Float]
false
named
False
hueShift_r
Type
Required
Position
PipelineInput
Aliases
[Float]
false
named
False
hueShift_y
Type
Required
Position
PipelineInput
[Switch]
false
named
False
Type
Required
Position
PipelineInput
[String]
false
named
False
Type
Required
Position
PipelineInput
[Switch]
false
named
False
Type
Required
Position
PipelineInput
Aliases
[Float]
false
named
False
saturation_b
Type
Required
Position
PipelineInput
Aliases
[Float]
false
named
False
saturation_c
Type
Required
Position
PipelineInput
Aliases
[Float]
false
named
False
saturation_g
Type
Required
Position
PipelineInput
Aliases
[Float]
false
named
False
saturation_m
Type
Required
Position
PipelineInput
Aliases
[Float]
false
named
False
saturation_r
Type
Required
Position
PipelineInput
Aliases
[Float]
false
named
False
saturation_y
Type
Required
Position
PipelineInput
Aliases
[String]
false
named
False
ShaderContent
Type
Required
Position
PipelineInput
Aliases
[String]
false
named
False
SceneItemName
Type
Required
Position
PipelineInput
[Switch]
false
named
False
System.String
Get-OBSDensitySatHueShader [[- Notes ] < String > ] [[- DensityR ] < Float > ] [[- SaturationR ] < Float > ] [[- HueShiftR ] < Float > ] [[- DensityY ] < Float > ] [[- SaturationY ] < Float > ] [[- HueShiftY ] < Float > ] [[- DensityG ] < Float > ] [[- SaturationG ] < Float > ] [[- HueShiftG ] < Float > ] [[- DensityC ] < Float > ] [[- SaturationC ] < Float > ] [[- HueShiftC ] < Float > ] [[- DensityB ] < Float > ] [[- SaturationB ] < Float > ] [[- HueShiftB ] < Float > ] [[- DensityM ] < Float > ] [[- SaturationM ] < Float > ] [[- HueShiftM ] < Float > ] [[- GlobalDensity ] < Float > ] [[- GlobalSaturation ] < Float > ] [[- SourceName ] < String > ] [[- FilterName ] < String > ] [[- ShaderText ] < String > ] [- Force < Switch > ] [- PassThru < Switch > ] [- NoResponse < Switch > ] [- UseShaderTime < Switch > ] [< CommonParameters > ]